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January 29, 2010
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RWE-ARMK2 by MikeGTS RWE-ARMK2 by MikeGTS
The evolution of my previous RWE-ARMK1. Presenting, the RWE-ARMK2, with improvements over the earlier versions. Sniper mode has been added. Not also that, but the grenade launcher now supports a clip of 3 grenades or more, depending on the clip size. Aura is now stored in a thick glass container in the back of the weapon, this way allowing some niuce addons to be added to the fron tof the weapons, like the grenade launcher. The best improvement is the twin container and fire mode, allowing it to kill twice as fast. If the addon for twin fire mode isn't used, when the first container depletes it changes automatically to the next container.

UPDATE: New stuff added, mainly the SMG "Compact" Version with addons, Shotgun Attachment and new sight systems

NEXT UPDATE: Camos :3
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:iconmaliwancorperation:
MaliwanCorperation Featured By Owner Jun 14, 2011
an awesome weapons sheet, check out some of my weapons designs dude..
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:iconartistafrustrado:
artistafrustrado Featured By Owner Jun 14, 2010  Hobbyist General Artist
awesome sprited weapons :'D
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:iconluigi-mario:
Luigi-Mario Featured By Owner Feb 8, 2010
I can imagine that the apparent potential of this weapons system would be superior over that of conventional small-arms and comparable to that of other energy weapons such as lasers.

But I've noticed that the primary flaw with this system is the Aura Ammunition itself.

Aura is an Organic Energy that is biologically produced by living beings.
It's really not something that you can harness, generate, and store like electricity.
It's far too different and complex to permit mass-production.
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:iconmikegts:
MikeGTS Featured By Owner Feb 13, 2010
ah! and as for the ammo itself, it's NOT produced in a powerplant or something. each lucario that is given a weapon can reload the containers themselves with their own aura. The container has a system that "sucks" the aura from an aura sphere and stores it inside
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:iconluigi-mario:
Luigi-Mario Featured By Owner Feb 13, 2010
But you see, that's the problem: Using your own aura to operate it will lead to exhaustion.

This Weapons System needs an Enhancing Medium, like some sort of Aura Crystal, to amplify its firepower and/or conservatively use less aura.

That way, it can make more out of less without using up too much of the user's aura.
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:iconmikegts:
MikeGTS Featured By Owner Feb 13, 2010
that's why lucario researchers from my clan have been working on this project for more than 5 years. They know what they possess and have discovered ways to compress it's power
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:iconhellkiller777:
Hellkiller777 Featured By Owner Feb 2, 2010
Heh, cool loadout. If we saw detailed pics of the new weapons, heh, that'd be badass. But great job nonetheless
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:iconanthan:
Anthan Featured By Owner Jan 31, 2010  Hobbyist General Artist
You know...

If you know Garry's Mod from Steam/Valve and you know about the Lucario models, you should be a designer for makeing guns and stuff specifically for the Lucario model...what do you say?
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:iconmikegts:
MikeGTS Featured By Owner Jan 31, 2010
I own garry's mod on steam, but I dunno how to put stuff in there. I can do the 3D, but put in the game is the hardest part. And yes, I have the lucario model
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:iconanthan:
Anthan Featured By Owner Jan 31, 2010  Hobbyist General Artist
Maybe you can do stuff like I said, but not in Gmod, but they could be pics of you or Lucario doing Gmod/HL/Portal stuff, but with your guns and stuff as "Mods"...
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